Thoughts and tutorials on programming

Friday, October 20, 2006

First Blender thoughts

So...variables in the Blender GameEngine
Here are some things I have noticed over the last few days.

1) you can edit 'properties' of an object on the fly, thus (you don't need an actuator :-) )
import GameLogic
owner = GameLogic.getCurrentController().getOwner() # there might be a better way than this.
owner.propertyname = "newValue"

2) These properties 'reset' when you start or re-start a scene.

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